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Steam News17 July 20241y ago

Build 8 and What's Next

Hello Everyone, Blog Added in a new minimap function that's unlocked after you reach the first boss. Also, I'd like to take the time to clear up the future of CS. The game is for all intents and purposes done.

In this update1

Full notes

Full Castaway Soul update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Everyone,

What changed

2 fixes3 additions1 change0 removals
  • Gameplay
  • Maps
  • Balance
addedBlogAdded in a new minimap function that's unlocked after you reach the first boss.
changedBlogAlso, I'd like to take the time to clear up the future of CS. The game is for all intents and purposes done. For those of you that have reached the end, that's the teaser for the sequel, which is currently in the design stage.
addedNew FeaturesAdded Far Sight ability, unlocked after reaching the first boss
addedNew FeaturesAdded abilities to speed up inner/outer transition, these are in the same pedestal as Far Sight
fixedFixesFixed cases where Relentless Aggression can get stuck underneath the map
fixedFixesExpanded the collider on all pedestals, should make it easier to trigger them now, even with armor

Castaway Soul changes

addedAdded in a new minimap function that's unlocked after you reach the first boss.
changedAlso, I'd like to take the time to clear up the future of CS. The game is for all intents and purposes done. For those of you that have reached the end, that's the teaser for the sequel, which is currently in the design stage.
addedAdded Far Sight ability, unlocked after reaching the first boss
addedAdded abilities to speed up inner/outer transition, these are in the same pedestal as Far Sight
fixedFixed cases where Relentless Aggression can get stuck underneath the map

Blog

Added in a new minimap function that's unlocked after you reach the first boss.

Also, I'd like to take the time to clear up the future of CS. The game is for all intents and purposes done. For those of you that have reached the end, that's the teaser for the sequel, which is currently in the design stage.

Some changes, like more difficulty modes, might happen down the line. If you think there's a feature that might make the game better, feel free to post on the discord. That, and reviews, is how the minimap feature came about.

That being said, most work is currently going into another two games, and the preliminary work for the CS sequel. (Yes, solo dev, but this is how I work X) )

Now, on to the main show:

New Features

  • Added Far Sight ability, unlocked after reaching the first boss

  • Added abilities to speed up inner/outer transition, these are in the same pedestal as Far Sight

Fixes

  • Fixed cases where Relentless Aggression can get stuck underneath the map

  • Expanded the collider on all pedestals, should make it easier to trigger them now, even with armor

OOMM Interactive Discord: https://discord.gg/TnGm72hCAs

OOMM Interactive Ko-fi page: https://ko-fi.com/oomminteractive

Source

Steam News / 17 July 2024

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