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Steam News10 January 20265mo ago

[GAME PATCH] v0.7.6.2.0

Hello! ːcrt_Luckːːcrt_Blackjackː We’ve decided to release a small pack of fixes ahead of the final EOTC update and the start of the public test of the major update.

Full notes

Full Casino Resort Tower update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello! ːcrt_Luckːːcrt_Blackjackː

What changed

6 fixes0 additions1 change0 removals
  • Fixes
  • Gameplay
fixedFixed an issue where restaurant orders could become orphaned during employee shift changes.
fixedFixed a rare case where employees would leave their cars abandoned.
fixedFixed chefs incorrectly using main order ingredients when preparing side orders.
fixedFixed humans being unselectable at the start of a session until they moved at least one tile.
fixedFixed a rare bug where maintenance officers could get stuck in the “going to other room (patrol)” state without actually moving.
fixedFixed a rare issue where elevator passenger sorting could block the save process.

Casino Resort Tower changes

fixedFixed an issue where restaurant orders could become orphaned during employee shift changes.
fixedFixed a rare case where employees would leave their cars abandoned.
fixedFixed chefs incorrectly using main order ingredients when preparing side orders.
fixedFixed humans being unselectable at the start of a session until they moved at least one tile.
fixedFixed a rare bug where maintenance officers could get stuck in the “going to other room (patrol)” state without actually moving.

We’ve decided to release a small pack of fixes ahead of the final EOTC update and the start of the public test of the major update. So more details about the upcoming update -featuring parties and dancing under the night skyline- is on the way.ːcrt_Officialːːcrt_Positiveː

Changelog:

  • Fixed an issue where restaurant orders could become orphaned during employee shift changes.

  • Fixed a rare case where employees would leave their cars abandoned.

  • Fixed chefs incorrectly using main order ingredients when preparing side orders.

  • Fixed humans being unselectable at the start of a session until they moved at least one tile.

  • Fixed a rare bug where maintenance officers could get stuck in the “going to other room (patrol)” state without actually moving.

  • Fixed a rare issue where elevator passenger sorting could block the save process.

  • Increased changing cabin usage time by 25%.

Thanks again for all the reports, save files, and help! ːcrt_Blackjackːːcrt_Luckː

Source

Steam News / 10 January 2026

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