Repeated intro
Greetings everyone! Development on the game continues and today's patch fixes several small bugs and introduces one new feature. Minor Fixes
What changed
0 fixes3 additions0 changes2 removals
addedGreetings everyone! Development on the game continues and today's patch fixes several small bugs and introduces one new feature. Minor Fixes
removedMinerals will no longer lose their colour and appear white
removedComets will no longer destroy buildings
addedAdded a bit of polish and animation to the player select screen
addedNew Feature - Mining Ship This feature is still a work in progress, but I thought I'd make this ship playable ASAP to get your input. When this feature is done these ships will be unlocked by performing certain feats in-game, but for now the Mining Ship is unlocked from the start. To switch to the Mining Ship, press the Right Mouse Button (or Y Button if you're playing on Gamepad) when you see your ship in the Player Select screen. The mining ship is bigger and slower, but has much more health than the regular ship. Its weapon, the grinder, uses no ammo so weapon upgrades serve no purpose. This will require a lot more balancing and polish later, including changes to the HUD. But for now, enjoy and drop a note in the Community Hub if you want to share your thoughts. Coming soon: playable Triceracops ship... Thanks, and have fun! -Simon P
Cashtronauts changes
addedGreetings everyone! Development on the game continues and today's patch fixes several small bugs and introduces one new feature. Minor Fixes
removedMinerals will no longer lose their colour and appear white
removedComets will no longer destroy buildings
addedAdded a bit of polish and animation to the player select screen
addedNew Feature - Mining Ship This feature is still a work in progress, but I thought I'd make this ship playable ASAP to get your input. When this feature is done these ships will be unlocked by performing certain feats in-game, but for now the Mining Ship is unlocked from the start. To switch to the Mining Ship, press the Right Mouse Button (or Y Button if you're playing on Gamepad) when you see your ship in the Player Select screen. The mining ship is bigger and slower, but has much more health than the regular ship. Its weapon, the grinder, uses no ammo so weapon upgrades serve no purpose. This will require a lot more balancing and polish later, including changes to the HUD. But for now, enjoy and drop a note in the Community Hub if you want to share your thoughts. Coming soon: playable Triceracops ship... Thanks, and have fun! -Simon P
Minerals will no longer lose their colour and appear white
Comets will no longer destroy buildings
Added a bit of polish and animation to the player select screen
New Feature - Mining Ship This feature is still a work in progress, but I thought I'd make this ship playable ASAP to get your input. When this feature is done these ships will be unlocked by performing certain feats in-game, but for now the Mining Ship is unlocked from the start. To switch to the Mining Ship, press the Right Mouse Button (or Y Button if you're playing on Gamepad) when you see your ship in the Player Select screen. The mining ship is bigger and slower, but has much more health than the regular ship. Its weapon, the grinder, uses no ammo so weapon upgrades serve no purpose. This will require a lot more balancing and polish later, including changes to the HUD. But for now, enjoy and drop a note in the Community Hub if you want to share your thoughts. Coming soon: playable Triceracops ship... Thanks, and have fun! -Simon P