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Steam News28 July 201510y ago

Private beta updates and press coverage

Cashtronauts is being patched regularly, and it looks like there'll be no problem hitting the August 12th release date for Early Access. Bloggers and YouTubers have begun taking note of the game, too!

Full notes

Full Cashtronauts update

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What changed

0 fixes1 addition0 changes0 removals
  • Compatibility
addedImprovementsOver the past few weeks we've collected a bunch of feedback from playtesters, both from the Steam private beta and playtests that are being done in person here in Montreal. Here's a list of changes that have already gone live: * Menu flow has been improved to make the Risk system clearer * Rebalanced Risk bonus percentages * Rephrased some descriptions and button text to clarify certain points * Improved the drop rate of weapon and engine upgrades from Tricera-cops and civilians, respectively * Third-party controllers now supported, not just Xbox 360 gamepads There are still a lot of changes to come, too: * Add dialog system for NPCs * Fix cloud saves * Minor bugs and balance issues * Achievements There'll of course be a lot more updates after that, but that's what we're hoping to have for August 12th when we go live to the public on Early Access.

Cashtronauts changes

addedOver the past few weeks we've collected a bunch of feedback from playtesters, both from the Steam private beta and playtests that are being done in person here in Montreal. Here's a list of changes that have already gone live: * Menu flow has been improved to make the Risk system clearer * Rebalanced Risk bonus percentages * Rephrased some descriptions and button text to clarify certain points * Improved the drop rate of weapon and engine upgrades from Tricera-cops and civilians, respectively * Third-party controllers now supported, not just Xbox 360 gamepads There are still a lot of changes to come, too: * Add dialog system for NPCs * Fix cloud saves * Minor bugs and balance issues * Achievements There'll of course be a lot more updates after that, but that's what we're hoping to have for August 12th when we go live to the public on Early Access.

Cashtronauts is being patched regularly, and it looks like there'll be no problem hitting the August 12th release date for Early Access. Bloggers and YouTubers have begun taking note of the game, too!

Improvements

Over the past few weeks we've collected a bunch of feedback from playtesters, both from the Steam private beta and playtests that are being done in person here in Montreal. Here's a list of changes that have already gone live: * Menu flow has been improved to make the Risk system clearer * Rebalanced Risk bonus percentages * Rephrased some descriptions and button text to clarify certain points * Improved the drop rate of weapon and engine upgrades from Tricera-cops and civilians, respectively * Third-party controllers now supported, not just Xbox 360 gamepads There are still a lot of changes to come, too: * Add dialog system for NPCs * Fix cloud saves * Minor bugs and balance issues * Achievements There'll of course be a lot more updates after that, but that's what we're hoping to have for August 12th when we go live to the public on Early Access.

Press and YouTubers

What with all the bug fixing and patching we haven't had time to reach out to many blogs or YouTubers yet, but stuff has started rolling in nonetheless. * YouTuber Some Fairlife Milk has a 9 minute Let's Play on Youtube * YouTuber Absolute Zero played over an hour of Cashtronauts on his YouTube channel! * Alexandre at TechnoDabbler wrote up his first impressions of the game Thank you all for your help, and wish us luck! -Simon P

Source

Steam News / 28 July 2015

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