Update log
Full CASE 2: Animatronics Survival update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Server
- Gameplay
- Fixes
- Maps
- UI and audio
- Performance
Multiplayer :
General:
Fixed a bug related to players micro teleporting on high-ping servers
Timing adjustment related to the Nitrous PM56-C's shield deactivation
Fixed several collision spots in the police station
Fixed a bug with wooden/metal cabinets related to survivors respawning inside them
Fixed interaction with the wooden cabinet
Animatronic Duo :
Fixed a bug with Kestrel 0-2 related to her night vision after returning from "Human Form" to her normal form
Fixed a bug with Kestrel 0-2 related to showing 2 survivors on the map when spamming the button for "Human Form"
Story Mode:
Fixed Jack's breathing (sound/animation)
Fixed incorrect display of interference when viewing Owl
Each New Game no longer resets FPS back to 60
Fixed the moment with the lock in the Episode 1 finale related to spamming the interaction button
Stamina has been increased in Episode 1
Visual improvements for Kestrel in Episode 1
The achievement"Wild West"can now be obtained outside of "Hardcore" mode
The initial cutscene of Episode 1 can be skipped by pressing the space bar
Source
