CASE 2: Animatronics Survival
Steam News 26 May 20250y ago

Nitrous Rework and more Patch 0.8.3

Patch Notes: --- Added Head Bobbing. Many new Skins and Clothes for both Animatronics and Survivors. CASE: Animatronics Skin Bundle (Contains all 3 Classic skins). Acoin amount over the in-game UI. Sound when Switching…

Update log

Full CASE 2: Animatronics Survival update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes5 additions19 changes0 removals
  • Gameplay
  • Store
  • UI and audio
  • Events
  • Maps
  • Balance
addedAddedMany new Skins and Clothes for both Animatronics and Survivors.
changedAddedCASE: Animatronics Skin Bundle (Contains all 3 Classic skins).
changedAddedAcoin amount over the in-game UI.
changedAddedSound when Switching Cams in Episode 1.
changedAdded-- ### Changed
addedAddedPolice Station doors have new sounds.
*Dash:** Cost40 to 30Hit box95 to 70

Patch Notes:

---

Added

  • Head Bobbing.

  • Many new Skins and Clothes for both Animatronics and Survivors.

  • CASE: Animatronics Skin Bundle (Contains all 3 Classic skins).

  • Acoin amount over the in-game UI.

  • Sound when Switching Cams in Episode 1.

  • Matches have a 5 sec counter until start.

--- ### Changed

  • Police Station doors have new sounds.

  • Animatronic Vision Color changed.

  • Generator fixing Minigame is now less aggressive.

  • RK-1017 Blind mechanic updated.

  • NITROUS PM56-C some Animations updated.

  • NITROUS PM56-C Dereflection sound updated.

  • Jaw Traps now have blood.

  • If Animatronics are falling for longer than 1 second, then on land they will make a sound.

  • If the Animatronic is leaving Mid Match then the Survivors will still get their ACoins as reward.

  • Episode 4 Boxes won't block the Flashlight/View from the player (the box location is a bit below now).

  • Episode 4 Player Crouch speed from 100 cm/s to 175 cm/s.

  • Episode 4 Player Stamina is now more.

  • Episode 4 Mr. Bite Aggression Meter is x2 now, which means you can make more noise.

  • Episode 4 Mr. Bite Reduced Hearing Range.

  • Episode 4 Mr. Bite stun will hold longer.

  • Episode 1 Hand Tablet Resolution.

  • Episode 4 Lock pick is now like Episode 1.

  • Bunker Map Changed Animatronic Spawn Locations.

--- ### Balance Changes #### Survivors

  • **SUPPORT:** Fire Cooldown from 65sec to 38sec.

  • **MEDIC:** Fire Cooldown from 50 sec to 33sec.

  • **POINTER:** Fire Cooldown from 80 sec to 48sec.

#### Animatronics **NITROUS PM56-C**

  • **Hand Attack:** Cooldown from 0.65sec to 1.30sec.

  • **Dereflection:** Time from 125sec to 90sec.Can now be used while being stunned (Helpful against stunlocks if times are correct).Now has a blue effect on the Camera.

  • **Dash:** Cost from 40 to 30.Time from 120 sec to 40sec.Hit box from 95 to 70.From insta kill to Qte Damage (Similar to a hand Attack, if you hit a Survivor via Qte, then in this Dash the Survivor will be One hit).When a Survivor gets hit by it, they will be slowed down similar to the Jaw Trap.Nitrous Cannot Attack for 5 sec after the Dash.Hitting a Wall will make sound and effect.

**EMMA A-1**

  • **Ceiling:** Cost from 20 to 45.Time from 5 sec to 20 sec.

  • **Anti Overload:** Default Stun from 9-10 sec to 7.5-8sec.Anti Stun from 4.5sec to 2.4sec.Time removal from mine and gun from 50 sec and 10 sec to 35 sec and 20 sec.

**KESTREL 0-2**

  • **Disguise:** Time from 45sec to 50sec.

**LAST RETAR**

  • **Movement:** Sprint from 500 cm/s to 570 cm/s.

  • Attack Range from 177 to 235.

  • Gas Grenades now have a higher rate of killing.

  • **Gas Spray:** Time from 65sec to 40sec.Use time from 3sec to 5 sec.Cost from 25 to 40.

**RK-1017**

  • **Mine:** Time from 70 sec to 65 sec.Hearing Range from 600 to 700.Piep Interval from 1 sec to 0.8sec.

Source

Steam News / 26 May 2025

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