Full notes
Full Casa De Diamantes update
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Repeated intro
Hey there,
What changed
- Gameplay
- Balance
- Fixes
Casa De Diamantes changes
the release date is drawing in close!
There will be a new trailer showcasing the game and revealing the release date.
The trailer is coming out soon! And don't worry the release is still planned for 2025.
Here are the newest changes & tweaks:
Patchnotes:
Enemies received a visual overhaul
Reworked Senzela Forest Boss
Reworked CuPy visuals
Added Parallax Backgrounds to multiple levels
Silenced MP now has much more ammo capacity
Streamlined Senzela Forest crossroad section
Added a new transition screen between Paredia West & the Casino
Added a new transition screen when player gets consumed by a void monster in the sewers
Sewer switch lamps are now visually more obvious
Many doors are now visually more obvious
Tweaked the behaviour & visuals of the laserbeam in Senzela Forest
Fixed an issue where the player could revive themselves in a scripted death in the sewers
Fixed an issue where the train cutscene in Strato Terminal would always play again
Fixed an issue where story acts would not properly load when pressing "continue"
Fixed issues related to minecarts
Many more Bug fixes
Let me know about any feedback, you've got!
SoulPixel
Source
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