What's up, drivers! Welcome to the third devlog for CarX Drift Racing Online 2! We have some exciting news we want to share with you! Update 0.18.4 We recently released update 0.18.
In this update5
Full notes
Full CarX Drift Racing Online update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes2 additions0 changes0 removals
Performance
Maps
Gameplay
fixedUpdate 0.18.4We recently released update 0.18.4, where we added currency earnings to XDS training and improved the performance of Force Feedback devices. We also fixed long loading times for the car market, flickering vehicle reflections, triple screen display issues after being AFK, and incorrect detection for certain Fanatec steering wheels. On top of that, we worked on optimization and overall game stability. You can check out the full patch notes here :
fixedNext HotfixWe are currently working on a new update that will include: automatic clutch for steering wheel players and improvements to hazard lights. We have also fixed car repairs in Drift School, disappearing ghosts in asynchronous XDS runs, and the jittery career map when zooming.
addedFirst Major UpdateWe continue to actively work on update 0.19.0, and we want to share some screenshots from new location:
addedNew Physics TestingWe also have a new Steam branch called alpha-test. There, you can help us test the new physics and share your overall impressions of the car behavior compared to the public version. Learn more: view
CarX Drift Racing Online changes
fixedWe recently released update 0.18.4, where we added currency earnings to XDS training and improved the performance of Force Feedback devices. We also fixed long loading times for the car market, flickering vehicle reflections, triple screen display issues after being AFK, and incorrect detection for certain Fanatec steering wheels. On top of that, we worked on optimization and overall game stability. You can check out the full patch notes here :
fixedWe are currently working on a new update that will include: automatic clutch for steering wheel players and improvements to hazard lights. We have also fixed car repairs in Drift School, disappearing ghosts in asynchronous XDS runs, and the jittery career map when zooming.
addedWe continue to actively work on update 0.19.0, and we want to share some screenshots from new location:
addedWe also have a new Steam branch called alpha-test. There, you can help us test the new physics and share your overall impressions of the car behavior compared to the public version. Learn more: view
What's up, drivers!
Welcome to the third devlog for CarX Drift Racing Online 2!
We have some exciting news we want to share with you!
Update 0.18.4
We recently released update 0.18.4, where we added currency earnings to XDS training and improved the performance of Force Feedback devices. We also fixed long loading times for the car market, flickering vehicle reflections, triple screen display issues after being AFK, and incorrect detection for certain Fanatec steering wheels. On top of that, we worked on optimization and overall game stability. You can check out the full patch notes here:
We are currently working on a new update that will include: automatic clutch for steering wheel players and improvements to hazard lights. We have also fixed car repairs in Drift School, disappearing ghosts in asynchronous XDS runs, and the jittery career map when zooming.
First Major Update
We continue to actively work on update 0.19.0, and we want to share some screenshots from new location:
New Physics Testing
We also have a new Steam branch called alpha-test. There, you can help us test the new physics and share your overall impressions of the car behavior compared to the public version. Learn more: view