Full notes
Full Cartier 06 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
This patch note brings you new optimizations and bug fixes. We have updated the engine version to the Unreal 5.5 and have fixed a few underlying issues with the core level.
Full Patch Notes :
- Fixed reflection lag
- Fixed a few branches sticking out of the ground
Fixed the ground collision in certain areas of the game - Optimized a variety of meshes with nanite and converted various textures into virtual textures - Changed the weather in 2 of the scenes. - Updated to Unreal 5.5 - Optimized the game with a few new graphical settings which will not affect the visual quality.
Source
Changelog.gg summarizes and formats this update. How we read updates.
