Full notes
Full Cartels update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Cartels changes
General
Added steam launch param "inputdebug" - Bullets now have travel time and drop, bullet tracers - Added bots. Use the "addbots" command as an admin to spawn them - Added new character variants for cartel + coalition - Fixed some issues with Trench - Fixed not being able to enter the corner of the Jungle A building - Fixed many cursor locking issues - Updated Jungle - Fixed grenades not doing damage - A spawn timer is now shown in the loadout editor - The UI update is triggered now when spotting - Increased machine gun ADS speeds by about 20% - Updated animator transitions in first person - Added fall damage - Added damage tagging (slowed movement after being hit) - Fixed gun holster and draw timings being out of sync with the animations - Updated muzzle flashes for most guns - Subsonic weapons no longer produce a crack when suppressing an enemy - Optimized some third person animator parameters
Source
Changelog.gg summarizes and formats this update. How we read updates.
