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Steam News1 June 20233y ago

June Balance Update Patch Notes

Cartel Tycoon v 1.0.9.5443 Balance Reduced Enemy Gang power in all modes (except Hard Sandbox). Reduced starting Gang Allegiance across all modes (except Needs and Fears campaign, Tutorial, and Easy Sandbox).

In this update2

Full notes

Full Cartel Tycoon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes1 addition12 changes0 removals
  • Balance
  • Gameplay
  • Events
changedBalanceReduced Enemy Gang power in all modes (except Hard Sandbox).
changedBalanceReduced starting Gang Allegiance across all modes (except Needs and Fears campaign, Tutorial, and Easy Sandbox).
changedBalanceIncreased Gang Allegiance penalty for failing a Gang Agreement.
changedBalanceNeeds and Fears: Increased starting Gang Allegiance, Increased time between Enemy Gang attacks.
changedBalanceEndurance settings changed in multiple modes.
changedBalanceReduced Endurance fall rate and increased Endurance recovery rate in the ‘Needs and Fears’ campaign and Easy Sandbox.

Cartel Tycoon changes

changedReduced Enemy Gang power in all modes (except Hard Sandbox).
changedReduced starting Gang Allegiance across all modes (except Needs and Fears campaign, Tutorial, and Easy Sandbox).
changedIncreased Gang Allegiance penalty for failing a Gang Agreement.
changedNeeds and Fears: Increased starting Gang Allegiance, Increased time between Enemy Gang attacks.
changedEndurance settings changed in multiple modes.

Cartel Tycoon v 1.0.9.5443

Balance

  • Reduced Enemy Gang power in all modes (except Hard Sandbox).

  • Reduced starting Gang Allegiance across all modes (except Needs and Fears campaign, Tutorial, and Easy Sandbox).

  • Increased Gang Allegiance penalty for failing a Gang Agreement.

  • Needs and FearsIncreased starting Gang Allegiance, Increased time between Enemy Gang attacks.
  • Endurance settings changed in multiple modes.

  • Reduced Endurance fall rate and increased Endurance recovery rate in the ‘Needs and Fears’ campaign and Easy Sandbox.

  • Increased Endurance fall rate and reduced Endurance recovery rate in Hard Sandbox, Survival Mode, and ‘Lambs to the Slaughter’ story.

  • Endurance recovers with x3 speed in Hospitals, x2.5 speed in Hotels and Residencies, and x2 speed in other City Buildings with an Endurance recovery bonus.

  • Reduced Weapon prices in Area Depots, Military Base, and during Gang Agreements.

  • ‘Lone Wolf’ Ability changed. - +5 Power instead of +3 Power. - The ability is now available earlier in the ranks.

  • ‘F*ck the Police’ and 'Bane of Bandits' abilities now give +4 Power instead of +2.

  • Required conditions were changed for the ‘City Brawl’ Event, and the chance of its appearance was reduced.

  • Increased the speed of Lieutenant's recovery in the Hospital to 2 days.

Bug Fixes

  • Lieutenant Endurance didn’t recover in City Buildings on some occasions,

  • Building activity markers were missing in some instances.

  • ‘Iron Lady’ achievement wasn’t triggering on some saves.

  • ‘City Brawl’ event could trigger in the neutral city.

Source

Steam News / 1 June 2023

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