Full notes
Full Cars with Guns: It's About Time update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Fixes
- Server
- Maps
- Performance
Cars with Guns: It's About Time changes
Update 1.12 is the first version of Cars with Guns available to a large audience via Steam.
Below is the list of changes made in this patch:
Changed game save structure to be as future proof as possible. Game files are now saved in an easily accessible place, and in a format we can easily add steam cloud saving to in the future. Saves and config can now be found in: (username)/MyDocuments/MyGames/CarsWithGuns folder as a .sav and .txt file.
Ability to store custom preferences for up to 4 players added. So, if for example you need to lower your shadow quality a bit for your PC to run 4 player smoothly, you can set it once and it will automatically set itself to those settings when a 4th player enters the game.
Added code for Steam Cloud support, more config still need for cloud saving.
Integrated mesh destruction and fracturing system. Cow level now features cows that shatter into chunks on impact. (no gore)
Fixed player preferences not saving correctly.
Fixed split-screen drop in toggling different user graphic preferences. Player can now save different settings that will change depending on player count in-game.
Fixed lighting issues on prehistoric arena.
Fixed default starting map to be set correctly.
Adjusted garage shaders for better visual quality and performance. Extra shiny.
Adjusted texture map packing and resolution for better visual quality and performance.
Source
Changelog.gg summarizes and formats this update. How we read updates.
