Full notes
Full Carpoon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Player select screen fits on ultrawides: Drew wider player select screen art & all the options stay in view on ultrawides now at 2560x1080 and 3440x1440
Player feedback: Player select screen - LB button or space/right mouse can now cycle through time, lives and paint options quickly while holding the harpoon on them. LB or RB can cycle through paint options while roaming around but it's only mentioned in a tool tip
Player feedback: Alt+Enter or F11 will toggle windowed/fullscreen mode to make it easier to move a window to another monitor. If you have an ultrawide that you are bringing the window to, resetting players or finishing a round will correct the settings right now
Player select screen: Level sign bases light up when active
I had a issue where an extension corrupted and was not allowing quick VM compiles in GameMaker anymore after the last update, but have figured it out. Going to continue on with player feedback updates and a small content update. Thank you for playing!
-Tom
Source
Changelog.gg summarizes and formats this update. How we read updates.
