Full notes
Full Carnivore Land update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Carnivore Land changes
This week we did a major overhaul of the AI of all the entities of the game. Zombies, enemy soldiers and teammate.
Your teammate will now stick close to you and has been trained to move out of the way when shot at.
Fined tuned the zombies behaviour and pathfinding.
Reworked the enemy soldiers' movement AI and added additional animations.
Also, based on received feedback, we updated the collision geometry of the city level to be more accurate. If you spot any other issues, let us know. Finally, we added two new weapons, a sub machine gun and a sniper rifle.
Source
Changelog.gg summarizes and formats this update. How we read updates.
