Full notes
Full Carnaval Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
- Maps
- Fixes
An easter update bringing some much-needed improvements and a bunch of new content! We’re already working on the next major update, so this release serves as a smaller update in between. Hope you enjoy it!
➕ Added
23 New Objects
Tourist Head
Tourist Body
Foot
Hand
Shell
Diver Head
Surfer Body
Diver Body
Palm Tree
Snorkeling Mask
Arch Tube
Half Arch Tube
Rounded Arch
Roof
Big Roof
Scribble Line
Long Scribble Line
Cubic Decor
Half Cubic Decor
Rounded Cube
Trapezium
Rounded Point Roof
Puff
🔧 Changes
Added Mod Folder button to the mod screen
Reorganized prop categories for better clarity
Buildable generators now produce 50% less noise
Major optimization improvements for light bulbs
Renamed Architecture category to Decor
Rotators can now be added to decor objects
Added hair textures to the new Diver Head
Reorganized object library
All build maps now match the brightness of the Warehouse map
Updated and clarified several smaller labels
🐛 Fixes
Fixed tractor deco positioning
Fixed missing snappoints on several new props
Fixed generator cart audio glitch when moving the camera quickly
Fixed collision issue when entering build mode near floats
Fixed decor props behaving incorrectly after being moved
Fixed pivot issues when colliding with props
Fixed pivot issues when colliding with the ground
Possibly fixed filter names on certain devices
Fixed visual bug affecting bushes in Shroom Town
Fixed podium position in Krabbegat
Various smaller bug fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
