We’ve hit 18,200 wishlists! Thank you so much for all the support so far. A strong wishlist count helps us tremendously at launch, so if you haven’t yet, please consider adding the game to your wishlist and sharing it w
In this update5
Full notes
Full Carnal Contract update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix2 additions2 changes0 removals
Gameplay
UI and audio
Fixes
addedThank you so much for all the support so far. A strong wishlist count helps us tremendously at launch, so if you haven’t yet, please consider adding the game to your wishlist and sharing it with friends. Every single one makes a difference!
addedTranslationsWe’re currently working hard on Spanish and Russian translations. Both are on track to be ready before our August 20 launch date. If, for any reason, they aren’t fully complete by release, they will be added shortly after in a update so no one will have to wait long.
changedTranslationsAfter launch, we’ll begin working on additional languages. If you’d like to see the game in your language, drop a comment or start a discussion to let us know which one should be next!
fixedProofreadingThe entire script is going through a final proofreading pass to make sure everything reads smoothly and any small errors are fixed before launch. This is part of our last quality push so the story feels as polished as possible on day one.
changedFinal PolishWhile Steam does it’s part, we’re using this time to do a final polish pass on the game’s interface tweaking the GUI for smoother navigation, cleaning up small visual inconsistencies, and making sure every screen feels as clean and professional as possible.
Carnal Contract changes
addedThank you so much for all the support so far. A strong wishlist count helps us tremendously at launch, so if you haven’t yet, please consider adding the game to your wishlist and sharing it with friends. Every single one makes a difference!
addedWe’re currently working hard on Spanish and Russian translations. Both are on track to be ready before our August 20 launch date. If, for any reason, they aren’t fully complete by release, they will be added shortly after in a update so no one will have to wait long.
changedAfter launch, we’ll begin working on additional languages. If you’d like to see the game in your language, drop a comment or start a discussion to let us know which one should be next!
fixedThe entire script is going through a final proofreading pass to make sure everything reads smoothly and any small errors are fixed before launch. This is part of our last quality push so the story feels as polished as possible on day one.
changedWhile Steam does it’s part, we’re using this time to do a final polish pass on the game’s interface tweaking the GUI for smoother navigation, cleaning up small visual inconsistencies, and making sure every screen feels as clean and professional as possible.
We’ve hit 18,200 wishlists!
Thank you so much for all the support so far. A strong wishlist count helps us tremendously at launch, so if you haven’t yet, please consider adding the game to your wishlist and sharing it with friends. Every single one makes a difference!
Translations
We’re currently working hard on Spanish and Russian translations. Both are on track to be ready before our August 20 launch date. If, for any reason, they aren’t fully complete by release, they will be added shortly after in a update so no one will have to wait long.
After launch, we’ll begin working on additional languages. If you’d like to see the game in your language, drop a comment or start a discussion to let us know which one should be next!
Proofreading
The entire script is going through a final proofreading pass to make sure everything reads smoothly and any small errors are fixed before launch. This is part of our last quality push so the story feels as polished as possible on day one.
Walkthrough
Since the game features multiple love interests and choices that can change the story, we’re also preparing a walkthrough. This will help players see exactly which choices to make depending on the outcome or scenes they want to experience. It will be available soon so everyone can explore the story the way they prefer.
Final Build & Steam Approval
The final build is currently with Steam, awaiting approval. I’m hopeful it will be completed on time so we can avoid any delay to the launch.
While Steam does it’s part, we’re using this time to do a final polish pass on the game’s interface tweaking the GUI for smoother navigation, cleaning up small visual inconsistencies, and making sure every screen feels as clean and professional as possible.
The countdown is officially on… just over a week to go before we open the doors.