What changed
1 fix1 addition2 changes0 removals
- Performance
- Gameplay
- Balance
- Store
addedThe hitbox programming related to weapon damage has been completely revised. Some players had problems with collisions with enemies. The smallest configurations were impacted first and I logically solved this problem. Of course big changes can lead to other problems but the tests are conclusive for the moment on 5 computers with different configurations. The collisions worked under 20 FPS so the problem should be behind us. Of course other updates improving this new system will open doors to a higher quality of gameplay but there is still work to do.
changedThe improvements of this update are:
fixedThe damage system and hitbox have been greatly improved -The AI of some enemies has been improved -The range of shots has been extended -The aiming is more accurate but needs more precision especially from a distance -Weapons balancing has been improved again -Particle effects have been added when shooting at walls or the ground -A bug related to healing has been fixed -Some weapons have a higher rate of fire -Various bugs fixed
changedhttps://store.steampowered.com/app/1756180/CARNAGE_OFFERING
CARNAGE OFFERING changes
addedThe hitbox programming related to weapon damage has been completely revised. Some players had problems with collisions with enemies. The smallest configurations were impacted first and I logically solved this problem. Of course big changes can lead to other problems but the tests are conclusive for the moment on 5 computers with different configurations. The collisions worked under 20 FPS so the problem should be behind us. Of course other updates improving this new system will open doors to a higher quality of gameplay but there is still work to do.
changedThe improvements of this update are:
fixedThe damage system and hitbox have been greatly improved -The AI of some enemies has been improved -The range of shots has been extended -The aiming is more accurate but needs more precision especially from a distance -Weapons balancing has been improved again -Particle effects have been added when shooting at walls or the ground -A bug related to healing has been fixed -Some weapons have a higher rate of fire -Various bugs fixed
changedhttps://store.steampowered.com/app/1756180/CARNAGE_OFFERING
The hitbox programming related to weapon damage has been completely revised. Some players had problems with collisions with enemies. The smallest configurations were impacted first and I logically solved this problem. Of course big changes can lead to other problems but the tests are conclusive for the moment on 5 computers with different configurations. The collisions worked under 20 FPS so the problem should be behind us. Of course other updates improving this new system will open doors to a higher quality of gameplay but there is still work to do.
The improvements of this update are:
-The damage system and hitbox have been greatly improved -The AI of some enemies has been improved -The range of shots has been extended -The aiming is more accurate but needs more precision especially from a distance -Weapons balancing has been improved again -Particle effects have been added when shooting at walls or the ground -A bug related to healing has been fixed -Some weapons have a higher rate of fire -Various bugs fixed
More fixes will come soon ;)
https://store.steampowered.com/app/1756180/CARNAGE_OFFERING