In this update2
Full notes
Full Carnage in Space: Crucible update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- UI and audio
Carnage in Space: Crucible changes
Finally! I had planned since I started this project to support all of Windows/Mac/Linux, but I've had a variety of struggles getting the Mac/Linux versions to work properly. Recently, the Construct 3 engine has introduced new tools to export modern builds to each OS separately, so I've given these a try and they appear to work.
Steam Cloud should work as expected, so your saves can carry over seamlessly between multiple PCs on different operating systems.
And yes, macOS support is still on the table. I plan to get that added eventually.
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Changelog
Interface
Pressing the cancel button will now exit out of the Move list screen
Internal
Changed some internal code to allow for cross-platform compatibility
Source
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