Full notes
Full Carnage Cross update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
Hi everyone, thanks for your feedback this past week. Some new changes and additions this week:
Increased flame rocket pitch angle on spawn.
Added pick-ups to player radar.
Increased base volume of Voice and SFX by 20%
Increased enemy health bar size by 25%
Re-lit the multiplayer level Streets.
Hope to add more features to customize brightness in-game. Thanks for your support and I hope you have a relaxing rest of October.
Source
Changelog.gg summarizes and formats this update. How we read updates.
