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Steam News25 May 20261mo ago

1.1.2 — Patch

Greetings, captains! We continue to polish the game based on your reports and are releasing patch-fix 1.1.2 for the current version of the game.

In this update5

Full notes

Full Caribbean Legend: Age of Pirates update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes1 addition5 changes0 removals
  • Fixes
  • Gameplay
  • Maps
  • UI and audio
  • Workshop
  • Server
changedQuests & StoryDLC «Sea Dogs» («The Leper»): Removed redundant dialogue with an ordinary inquisitor. Now Carl can only be handed over strictly to the Grand Inquisitor. Fixed the main character getting stuck in a bench in the Santo Domingo tavern after talking to the boatswain. Fixed a bug where the inquisitor was missing from the execution if the player had previously killed all NPCs inside the Inquisition building.
fixedQuests & StoryEnglish Questline: Fixed an incorrect spawn of the character replacing Mansfield in the 8th quest.
changedQuests & StoryPirate Questline: The entry about eliminating Edward Low now appears in the logbook in a timely manner, including when entering the global map.
fixedQuests & StoryFixed an error (softlock) in the dialogue branch with the wench's suitor.
changedGameplayFighter officers have been returned to the store trade interface — their inventory is now correctly displayed during trading again.
changedGameplayMaps can now be viewed directly through the "Miscellaneous" tab (previously they were only displayed via the cartographic atlas).

Caribbean Legend: Age of Pirates changes

changedDLC «Sea Dogs» («The Leper»): Removed redundant dialogue with an ordinary inquisitor. Now Carl can only be handed over strictly to the Grand Inquisitor. Fixed the main character getting stuck in a bench in the Santo Domingo tavern after talking to the boatswain. Fixed a bug where the inquisitor was missing from the execution if the player had previously killed all NPCs inside the Inquisition building.
fixedEnglish Questline: Fixed an incorrect spawn of the character replacing Mansfield in the 8th quest.
changedPirate Questline: The entry about eliminating Edward Low now appears in the logbook in a timely manner, including when entering the global map.
fixedFixed an error (softlock) in the dialogue branch with the wench's suitor.
changedFighter officers have been returned to the store trade interface — their inventory is now correctly displayed during trading again.

Greetings, captains!

We continue to polish the game based on your reports and are releasing patch-fix 1.1.2 for the current version of the game.

Quests & Story

  • DLC «Sea Dogs» («The Leper»):

    • Removed redundant dialogue with an ordinary inquisitor. Now Carl can only be handed over strictly to the Grand Inquisitor.

    • Fixed the main character getting stuck in a bench in the Santo Domingo tavern after talking to the boatswain.

    • Fixed a bug where the inquisitor was missing from the execution if the player had previously killed all NPCs inside the Inquisition building.

  • French Questline: The mission to rescue Roche Brasiliano now progresses correctly (the Grand Inquisitor temporarily leaves the Inquisition building during this quest, preventing a softlock).

  • English QuestlineFixed an incorrect spawn of the character replacing Mansfield in the 8th quest.
  • Pirate Questline: The entry about eliminating Edward Low now appears in the logbook in a timely manner, including when entering the global map.

  • The tavern room doors are now securely locked until the end of the fight with the wench's "boyfriend" to avoid unexpected bugs when exiting the location.

  • Fixed an error (softlock) in the dialogue branch with the wench's suitor.

Gameplay

  • Fighter officers have been returned to the store trade interface — their inventory is now correctly displayed during trading again.

  • Maps can now be viewed directly through the "Miscellaneous" tab (previously they were only displayed via the cartographic atlas).

  • A large number of text fixes and translation errors have been resolved across all language versions.

  • Technical Fixes:

    • Fixed an error that caused a black screen when certain loading illustrations appeared.

    • A minor general code refactoring has been performed.

    • Fixed an annoying bug where game time would spontaneously accelerate after ending dialogues.

Locations, Models & Visuals

  • Fixed a strange hole in the 3D model of Guadeloupe island.

  • Fixed a visual artifact on the floor in one of the tavern models.

  • Fixed the "Flying Dutchman" model. Algae and moss on the hull are now correctly displayed on both sides (previously they were invisible from the stern).

  • For ModdersFixed duplication of ship texture folders when using Steam Workshop modifications.

If you continue to encounter any difficulties, please let us know!

🗨 Where to report bugs?

The patch is compatible with the current version and does not require starting a new game.

Thank you for your detailed bug reports and support!

Source

Steam News / 25 May 2026

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