Full notes
Full Cargo Simulator update
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What changed
- Gameplay
- Balance
- Fixes
- Performance
- Maps
Cargo Simulator changes
🔧 Core Changes & Improvements
⚖️ Progression & Balance
Game balance and overall progression have been fully reworked.
Systems now scale more clearly and consistently as you grow your business.
👷 Employee System Overhaul
Added role-based employee models.
Employees can now be upgraded individually.
Employee AI has been significantly improved.
🗄️ Shelf Filtering System
Office shelves, supply shelves, and warehouse shelves can now be filtered.
You can define which box types each shelf accepts.
Carriers will only place valid boxes on filtered shelves, resulting in a much more organized storage system.
🚚 Carrier Improvements
Carriers can now be assigned to specific warehouse areas.
They prioritize packages close to their delivery deadline.
Walking and working speeds increase as they level up.
Carriers correctly place boxes on filtered shelves.
Various carrier-related issues have been fixed.
🧾 Subcontractor System Rework
Added a weekly credit system.
Calling subcontractors now requires proper management and stock optimization.
🗺️ Region & Delivery Improvements
Added a region selection system:
You can now select the target region on the map before sending a driver.
This allows better time and stock management.
Driver system improvements:
Delivery duration and target region are now visible before dispatch.
🚗 Vehicles & Drivers
Vehicle sizes have been optimized with more realistic proportions.
📜 New Systems & Features
License system added.
Achievements added.
Trash system added.
New tasks added and the task system updated.
Office expansion has been split into two separate sections.
Delivery deadlines are now displayed directly on top of boxes.
Invert X / Invert Y camera options added.
🛠️ Fixes & Visual Improvements
Various minor bugs fixed.
Multiple visual glitches resolved.
Source
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