In this update6
Full notes
Full Cards of Eternity: The Wheel of Time update
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What changed
- Gameplay
- UI and audio
- Balance
- Fixes
- Events
Cards of Eternity: The Wheel of Time changes
Improvements, Balance, and New Content
General Changes
Steam Authorization Added Players can now log in using their Steam accounts, providing a more seamless authentication process and a unified gameplay experience across platforms.
Deckbuilder Upgrade The deckbuilder interface has been redesigned for improved usability and efficiency.
Gauntlet Entry Restriction Access to Gauntlet mode is now limited to players at level 10 or higher to maintain a fair competitive environment.
New Card: Access Key A new legendary relic has been introduced with unique effects.
Daily Offers Price Update The prices of all Daily Offers have been recalculated with an approximate 25% adjustment to ensure fair market balance.
Quality of Life Improvements
Standardized elemental icons for Light, Neutral, and Shadow affinities.
Removed Foretold VFX from chest openings. These effects will now only appear on the game board.
Improved visual effects for the Pattern keyword to enhance clarity.
- MMR adjustments- Increased early surrender penalty from x2 to x5. - Increased minimum MMR gain per match, even in cases of significant rating disparity.
Bug Fixes
Fixed an issue where cards with Persistence would incorrectly retain Silence when returned to hand.
Resolved a tutorial freeze that could occur when right-clicking a card instead of following on-screen instructions.
Fixed an issue where the Gauntlet reward screen displayed incorrectly after logging out mid-match or switching to Ranked mode.
Fixed Morat’Raken incorrectly being returned to hand by Loial’s ability or Avalanche despite having Steadfast.
Supreme Council no longer performs two attacks while under the effects of Bloodlust.
Fixed a sync issue in the deckbuilder where decks could partially reset after returning from a match.
Resolved a targeting issue where Raken’s ability caused opponent card hitboxes to shrink.
Bleed is now properly removed from cards when returned to hand via Darkhound’s effect.
Fixed an issue where Belal’s summoning animation played without summoning a creature.
Balance Changes
Shadowed Moon’s Spellbreak Now grants Spellbreak once per turn instead of stacking multiple times.
Tormentor’s Flame New stats: 0/1/3.
Tamed Waves Now applies Shock to the opponent’s Adventurer for 1 round upon triggering Requiem.
New Card: Access Key
Type: Relic Rarity: Legendary Stats: 0/2
Ability: - Your spells cost 2 One Power less to cast. - If no spell is played during your turn, your next spell on the following turn deals double damage.
Feedback and Community
We appreciate your continued support and feedback. These changes aim to refine the gameplay experience while maintaining balance. Please share your thoughts as we continue to improve the game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
