Update log
Full Cards & Tankards update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Store
- Gameplay
- UI and audio
- Fixes
ADDED
- Cat Ear HatAdded a new Cat Ear Hat cosmetic.
Point & Drag (VR): You can now point at a creature and hold the trigger to drag it around the table.
Creature Activation (VR): You can now activate creatures by pointing at them and pressing the primary buttons (A/X).
UPDATED
- Starter GemsNew accounts no longer receive 250 starter gems automatically upon creation. Instead, players can now claim them using a new button located at the Town stage.
AI Battles: Players can now play AI battles before unlocking all starter decks. Unlocking starter decks now progressively unlocks higher AI difficulties.
- 3D ButtonsUpdated all 3D buttons to be more polished.
- Grabbing Improvements (VR)Improved grab detection when multiple objects are near your hand. Grabbed objects now retain their relative rotation to help prevent accidental flips (such as the hourglass), and creature bases are once again grabbable.
- Zone Detection (VR)Improved zone detection when moving, grabbing, pushing, or flinging creatures to make attacking and blocking more accurate and reduce misplays.
Scrolling UI (VR): Thumbsticks can now be used to scroll through UI menus.
- Thumbstick Deadzones (VR)Added deadzone support for right thumbstick rotation.
- Card Components BlackboardImproved the schoolhouse blackboard to properly display faction, attributes, and card pack icons.
- New Player StatusPlayers are no longer marked with the "New Player" tag after reaching account level 30.
Players can no longer grab creatures when it is not their turn.
FIXED
Creature activate abilities triggering if a player quickly released a card and accidentally bopped the creature.
Players being able to bypass the 60-card deck limit.
Players disconnecting during ranked matches could join the same private room instance.
Source
