Update log
Full Cards and Castles Ultimate update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Server
- Gameplay
Minor Bug Fixes: - Fixed a bug causing newly summoned units to sometimes generate a “stats reduced” event while Angel of Death was in play. - Fixed a bug allowing temporary remove from game to bypass the Mythic unit limitation when the unit returns. - Ice shard damage from a shatter event now correctly removes stealth. - Fixed a multithreading error that could cause a crash during surrender in very rare circumstances. - If a player fails to form an initial connection to a matchmaking battle for any reason, the server will no longer process rank results.
Due to gameplay fixes, this version is not compatible in multiplayer with previous versions. We recommend all players update as soon as possible for fast matchmaking.
Source
