Update archive
Latest Cards and Castles Ultimate updates
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Published changes
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Minor Bug Fixes
Pressing the end turn button now enforces a minimum lockout of 2 seconds, preventing players from accidentally skipping their bonus turn when they have one. Fixed a bug causing the end turn prompt to ignore some valid c…
Journey Through Time Expansion Set!
Prepare for a JOURNEY THROUGH TIME! Cards and Castles Ultimate has just released its first expansion set, AVAILABLE NOW! Collect over 80 new cards featuring new places both past and future, historical figures, new game…
JTT Expansion Balance Updates
Hurricane: Banned. (dev note: we made a mistake printing a board clear for druids, and have no viable path for this card to see continued play) Norabon: Stat reduction ability cost increased 7 health -> 10 health. Healt…
Minor Bug Fixes
- Fixed a bug with Killer Monkey and Freya. - Removing a character from the game now clears all external auras.
Minor Balance Patch
- Fixed a bug allowing double strike to hit the same target twice after it is externally applied. - Misc minor bugs fixes. Balance Fixes - Judgment Day: Cost increased 4 -> 5. - Lionel: Cost increased 5 -> 6. - Rite of…
Minor Bug Fix Patch
- You can now view card tooltips in the pack opener by clicking a revealed card. To facilitate this interface, bulk open display now uses the standard 5 card layout instead of the 8 card grid. - Fixed a bug causing copy…
Minor QOL Patch
- Shakespeare has gotten lost in time and arrived early from the next expansion! Find him in your mailbox! - Newly earned cards now have a “NEW” indicator in the deck builder and pack opening.
Minor QoL Update
- Added a save and resume system for single player missions. Your game state will automatically save itself while playing Practice or Campaign missions. Selecting the mission again will give the option to resume from wh…
Minor Bug Fixes
Minor Bug Fixes: - Fixed a bug causing newly summoned units to sometimes generate a “stats reduced” event while Angel of Death was in play. - Fixed a bug allowing temporary remove from game to bypass the Mythic unit lim…
Cards and Castles Is Back!!
It's finally time! Cards and Castles is back and better than ever! Get in now and start playing. We have a full single player story campaign that awards several starter decks, casual and ranked multiplayer and leaderboa…
Launching on Feb. 27th!
Yes that's right, Cards and Castles Ultimate will be available on ALL launch platforms on February 27th, 2026! That means Steam, Android, and iOS! Cards and Castles Ultimate will be FREE TO PLAY from day one. We appreci…
Work Continues!
We're just checking in with a brief update! The team is working on a server architecture overhaul to support larger player counts, and we're doing additional work and revisions on the game economy and other details nece…
Next Beta Test Oct. 11th
Yes that's right, we'll be back with another public beta weekend for more playtesting! We've listened to your feedback and made some significant adjustments to the core gameplay, including adjusting the map layout and r…
Next Beta Test on Sept. 6th
We will be opening the game for a second free beta test on Saturday, September 6th! The test will be only 1 day this time. We received a lot of encouragement, feature requests and critical feedback from the first test.…
Free Beta Weekend Details
Beta weekend is starting in just a few days! We have a lot of signups and are very excited to show a larger group of players the new game for the very first time. We wanted to break down some details of how the beta tes…
Beta Test Signups!
Good news everyone! We're having a public beta test the weekend of August 23rd! Our newest Cards and Castles game is absolutely awesome, and has crazy new features like free drafts, ranked wagers, graveyards, a single p…
Closed Beta Coming Soon!
Closed beta is imminent! Follow this page to be notified when playtest signups become available.
