What changed
0 fixes0 additions1 change0 removals
changedA Different DeckbuilderI wanted to create something that was much easier to get into but as complex as the player wanted it to get. There is no mana, no lands, no special energy but your life points and the cards you have. Cards can be upgraded and at the moment there is over 200 possible card outcomes. This is still early days but I hope everyone has fun with this demo and next update aside from bug fixes should address any remaining hiccups with multiplayer. This means 4-player co-op is the next thing to become available in the demo. Wishlist to follow along and keep informed with the progress until we launch into early access later this year.
CardBoard changes
changedI wanted to create something that was much easier to get into but as complex as the player wanted it to get. There is no mana, no lands, no special energy but your life points and the cards you have. Cards can be upgraded and at the moment there is over 200 possible card outcomes. This is still early days but I hope everyone has fun with this demo and next update aside from bug fixes should address any remaining hiccups with multiplayer. This means 4-player co-op is the next thing to become available in the demo. Wishlist to follow along and keep informed with the progress until we launch into early access later this year.
A Different Deckbuilder
I wanted to create something that was much easier to get into but as complex as the player wanted it to get. There is no mana, no lands, no special energy but your life points and the cards you have. Cards can be upgraded and at the moment there is over 200 possible card outcomes. This is still early days but I hope everyone has fun with this demo and next update aside from bug fixes should address any remaining hiccups with multiplayer. This means 4-player co-op is the next thing to become available in the demo. Wishlist to follow along and keep informed with the progress until we launch into early access later this year.