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Steam News30 May 20251y ago

Version 1.2.0 - One Month Already!

It's been a month already! Thank you to everyone who has been playing and providing feedback.

Full notes

Full Card Summoner update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions6 changes0 removals
  • Gameplay
  • Events
  • Fixes
  • Store
  • Compatibility
changedIt's been a month already! Thank you to everyone who has been playing and providing feedback. We've been hard at work incorporating your feedback/fixes and following our last major update that overhauled all NPC decks, this next phase focuses on improving all the effects and AI systems.
addedReworked all effects in the game using our new testing platform, we’ve checked and tested every effect in the game - everything is working properly now. There may be some edge cases, but please let us know and we'll handle them quickly.
changedUpdated some card effect descriptions to make them clearer.
changedCompletely changed some card effects like Granite Grasp, Boomley, Sea Trade and more. making them more useful and viable in gameplay.
changedUpgraded the AI making it more of a challenge.
fixedFixed a bug in AI behavior that caused it to leave points unused when it should have been able to act.

Card Summoner changes

changedIt's been a month already! Thank you to everyone who has been playing and providing feedback. We've been hard at work incorporating your feedback/fixes and following our last major update that overhauled all NPC decks, this next phase focuses on improving all the effects and AI systems.
addedReworked all effects in the game using our new testing platform, we’ve checked and tested every effect in the game - everything is working properly now. There may be some edge cases, but please let us know and we'll handle them quickly.
changedUpdated some card effect descriptions to make them clearer.
changedCompletely changed some card effects like Granite Grasp, Boomley, Sea Trade and more. making them more useful and viable in gameplay.
changedUpgraded the AI making it more of a challenge.

It's been a month already! Thank you to everyone who has been playing and providing feedback. We've been hard at work incorporating your feedback/fixes and following our last major update that overhauled all NPC decks, this next phase focuses on improving all the effects and AI systems.

Version 1.2.0

  • Reworked all effects in the game using our new testing platform, we’ve checked and tested every effect in the game - everything is working properly now. There may be some edge cases, but please let us know and we'll handle them quickly.

  • Updated some card effect descriptions to make them clearer.

  • Completely changed some card effects like Granite Grasp, Boomley, Sea Trade and more. making them more useful and viable in gameplay.

  • Upgraded the AI making it more of a challenge.

  • Fixed a bug in AI behavior that caused it to leave points unused when it should have been able to act.

  • Resolved an issue were saving and loading back into a tournament wouldn't properly update the board state.

  • The shop in the void will now appear 99% of the time during each run.

  • Changed clone cards' cost to zero, preventing them from being used to summon champions.

Looking Ahead: Now that we're in a fully stable state, we're focusing on adding achievements next, along with controller support. We don't have a firm deadline for these features, but we're actively working on them.

As always, we'll continue fixing any edge cases and bugs through regular patches. Thank you for your continued support!

Source

Steam News / 30 May 2025

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