In this update3
Full notes
Full Card Shop Simulator Multiplayer update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone! It’s been a while — here’s what’s included in this update.
What changed
- Fixes
- UI and audio
- Workshop
- Performance
- Gameplay
- Compatibility
Card Shop Simulator Multiplayer changes
👉 This update is currently available on the Dev1 branch You can switch to it via: Properties → Betas → Dev1
🔧 Fixes
Fixed an issue where Reset Key Bindings did not work
Fixed a bug where Holiday Cards showed 6 missing cards even after full collection
Fixed an issue where Room Type displayed Italian instead of French in French language settings
Fixed incorrect Lua statements in Mods
Improved core system stability
(The underlying code has been fully refactored. There may still be unknown issues — full testing is required before releasing to the main branch. If you still experience freezes, please @ us.)
🧹 Adjustments
Removed Christmas cards from the scene
Removed the fixed figurine on the luxury checkout counter
Added support for resolution: 2560×1080
✨ Modding Features
Added support for custom God Card drop rates
Added support for custom weekly (Wednesday & Sunday) pack purchase limits
Modding repository: CardShopSim_modding/README_EN.md at main · UE4yangyiming/CardShopSim_modding
Source
Changelog.gg summarizes and formats this update. How we read updates.
