HomeGamesUpdatesPricingMethodology
Steam News23 October 20178y ago

Weekly Announcement and v081

Hi Guys! Our weekly version is here. We have added the new system for the saves. From now on when you go to the main menu and back the game will continue from the last action you had taken instead of from the beginning

Full notes

Full Card Quest update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions2 changes1 removal
  • Balance
  • Fixes
changedHi Guys! Our weekly version is here. We have added the new system for the saves. From now on when you go to the main menu and back the game will continue from the last action you had taken instead of from the beginning of the battle. We have tested everything as much as we could but we´ll keep our eyes open in case there´s a bug that escaped us. In addition to the saves we have also included some minor balance changes:
changedGeneral Changes:Decreased the price of the Miracle Medicine.
removedRogue Changes:Armor Penetration now only works for a turn. - Damage mitigation now only increases hp by 3. - Remove movement efficiency perk. - Homemade Poison no longer stacks (poison maker perk). - Backjab no longer has armor piercing.
fixedWizard Changes:Fixed Imp Familiar description. - Made it so that all robes and familiars grant their proper resources even if they are the only source for that resource in the build.
fixedFighter Changes:Fixed a bug with the soul stab (was only drawing on chain).

Card Quest changes

changedHi Guys! Our weekly version is here. We have added the new system for the saves. From now on when you go to the main menu and back the game will continue from the last action you had taken instead of from the beginning of the battle. We have tested everything as much as we could but we´ll keep our eyes open in case there´s a bug that escaped us. In addition to the saves we have also included some minor balance changes:
changedDecreased the price of the Miracle Medicine.
removedArmor Penetration now only works for a turn. - Damage mitigation now only increases hp by 3. - Remove movement efficiency perk. - Homemade Poison no longer stacks (poison maker perk). - Backjab no longer has armor piercing.
fixedFixed Imp Familiar description. - Made it so that all robes and familiars grant their proper resources even if they are the only source for that resource in the build.
fixedFixed a bug with the soul stab (was only drawing on chain).

Hi Guys! Our weekly version is here. We have added the new system for the saves. From now on when you go to the main menu and back the game will continue from the last action you had taken instead of from the beginning of the battle. We have tested everything as much as we could but we´ll keep our eyes open in case there´s a bug that escaped us. In addition to the saves we have also included some minor balance changes:

General Changes:

  • Decreased the price of the Miracle Medicine.

Rogue Changes:

  • Armor Penetration now only works for a turn. - Damage mitigation now only increases hp by 3. - Remove movement efficiency perk. - Homemade Poison no longer stacks (poison maker perk). - Backjab no longer has armor piercing.

Hunter Changes:

  • Good eye now only works for 1 turn.

Wizard Changes:

  • Fixed Imp Familiar description. - Made it so that all robes and familiars grant their proper resources even if they are the only source for that resource in the build.

Fighter Changes:

  • Fixed a bug with the soul stab (was only drawing on chain).

Source

Steam News / 23 October 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.