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Steam News15 October 20178y ago

Weekly Announcement and v080

Hello all! This week we have another smaller update with just balance tweaks and bug fixes.

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Full Card Quest update

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Repeated intro

Hello all! This week we have another smaller update with just balance tweaks and bug fixes. Behind the scenes we are currently working on a better saving system that will save the game after each action played instead of only at the beginning of each fight, and we'll add it to the game with the next update. We know that it will be somewhat of a change in how the game plays and feels, but we are confident that this new system will really improve the overall experience (don't worry though, it will be fully compatible with the current saving system and you won't have to restart any game when those changes apply). With that being said, here's the list of this week's changes:

What changed

2 fixes1 addition1 change0 removals
  • Balance
  • Fixes
  • Gameplay
addedHello all! This week we have another smaller update with just balance tweaks and bug fixes. Behind the scenes we are currently working on a better saving system that will save the game after each action played instead of only at the beginning of each fight, and we'll add it to the game with the next update. We know that it will be somewhat of a change in how the game plays and feels, but we are confident that this new system will really improve the overall experience (don't worry though, it will be fully compatible with the current saving system and you won't have to restart any game when those changes apply). With that being said, here's the list of this week's changes:
fixedRogue Changes:Fixed Quick Thinker description.
fixedWizard Changes:Magic Ward Perk now only works when not defending. - Fixed lightning Aura description. - Improved some perk descriptions. - Ring of Shielding now gets its charges less often. - Fixed a bug with the defensive fog card not lowering enough fire magic.
changedFighter Changes:Diamond Ring name changed for Gold Ring.

Card Quest changes

addedHello all! This week we have another smaller update with just balance tweaks and bug fixes. Behind the scenes we are currently working on a better saving system that will save the game after each action played instead of only at the beginning of each fight, and we'll add it to the game with the next update. We know that it will be somewhat of a change in how the game plays and feels, but we are confident that this new system will really improve the overall experience (don't worry though, it will be fully compatible with the current saving system and you won't have to restart any game when those changes apply). With that being said, here's the list of this week's changes:
fixedFixed Quick Thinker description.
fixedMagic Ward Perk now only works when not defending. - Fixed lightning Aura description. - Improved some perk descriptions. - Ring of Shielding now gets its charges less often. - Fixed a bug with the defensive fog card not lowering enough fire magic.
changedDiamond Ring name changed for Gold Ring.

General Changes:

  • Lowered Troll Champion´s regeneration.

Rogue Changes:

  • Fixed Quick Thinker description.

Wizard Changes:

  • Magic Ward Perk now only works when not defending. - Fixed lightning Aura description. - Improved some perk descriptions. - Ring of Shielding now gets its charges less often. - Fixed a bug with the defensive fog card not lowering enough fire magic.

Fighter Changes:

  • Diamond Ring name changed for Gold Ring.

Source

Steam News / 15 October 2017

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