HomeGamesUpdatesPricingMethodology
Steam News14 March 20242y ago

Patch Notes

Quality of Life Changes: Added the auto-save feature. The game will automatically save when players load into the world map.

Full notes

Full Card Fencer update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes0 additions0 changes0 removals
  • Fixes
  • Maps
  • Balance
fixedFixed a bug where the Berserker sticker would soft-lock the game.
fixedFixed a bug where the Courage Under Fire sticker did not work properly.
fixedFixed a bug where cards would remain locked after leaving a secret area or could be used in an area where a card type is forbidden if the stash list was set to a category aside from "All".
fixedFixed a bug where the bestiary list would be purged when loading a save file if the player went back to the title screen from the world map and loaded their save again.
fixedFixed a bug where the player's health bar would not play the critical animation if the battle started while their health was low.
fixedFixed a bug where the game would not check if the player was near death when starting a battle with low health, preventing them from receiving the "Near Death Experience" bonus if the battle was won without taking further damage.

Bugfixes:

Fixed a bug where the Berserker sticker would soft-lock the game.

Fixed a bug where the Courage Under Fire sticker did not work properly.

Fixed a bug where cards would remain locked after leaving a secret area or could be used in an area where a card type is forbidden if the stash list was set to a category aside from "All".

Fixed a bug where the bestiary list would be purged when loading a save file if the player went back to the title screen from the world map and loaded their save again.

Fixed a bug where the player's health bar would not play the critical animation if the battle started while their health was low.

Fixed a bug where the game would not check if the player was near death when starting a battle with low health, preventing them from receiving the "Near Death Experience" bonus if the battle was won without taking further damage.

Source

Steam News / 14 March 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.