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Steam News28 April 20262mo ago

Custom Mode Now Available on the Beta Branch!

Custom Mode Now Available on the Beta Branch! Greetings, fellow cultivators! Card Cultivation has received a major update.

In this update14

Full notes

Full Card Cultivation update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions20 changes0 removals
  • Compatibility
  • Gameplay
  • Balance
  • Events
  • Maps
  • Performance
changedCustom Mode Now Available on the Beta Branch!Greetings, fellow cultivators!
changedCustom Mode Now Available on the Beta Branch!Card Cultivation has received a major update. Players who would like to participate in testing can switch to the public_beta branch and update the game to start playing.
changedCustom Mode Now Available on the Beta Branch!Please note: Due to the significant differences between the Beta branch and the default branch, save files created in the Beta branch will not be compatible with the default branch.
changedCustom Mode Now Available on the Beta Branch!We strongly recommend backing up your saves in advance.
added1. Custom Mode & Story Mode with Difficulty SelectionAt the same time, multiple difficulty options have been added:
changedCasual DifficultyLonger card duration before disappearance

Card Cultivation changes

changedGreetings, fellow cultivators!
changedCard Cultivation has received a major update. Players who would like to participate in testing can switch to the public_beta branch and update the game to start playing.
changedPlease note: Due to the significant differences between the Beta branch and the default branch, save files created in the Beta branch will not be compatible with the default branch.
changedWe strongly recommend backing up your saves in advance.
addedAt the same time, multiple difficulty options have been added:

Custom Mode Now Available on the Beta Branch!

Greetings, fellow cultivators!

Card Cultivation has received a major update. Players who would like to participate in testing can switch to the public_beta branch and update the game to start playing.

Please note: Due to the significant differences between the Beta branch and the default branch, save files created in the Beta branch will not be compatible with the default branch.

We strongly recommend backing up your saves in advance.

This update includes:

1. Custom Mode & Story Mode with Difficulty Selection

Both Custom Mode and Story Mode now support difficulty selection.

In Custom Mode, players can freely customize their starting setup, including:

  • Initial protagonist attributes

  • Starting Talents

  • Birth background

  • Other opening conditions

At the same time, multiple difficulty options have been added:

Casual Difficulty

  • Weaker enemies

  • Higher Realm materials from combat

  • Longer card duration before disappearance

Normal Difficulty

  • Balanced enemy strength

  • Recommended for players familiar with the game’s core systems

Challenge Difficulty

  • Stronger enemies

  • Harder to obtain Spirit Stones

  • Shorter card duration before disappearance

True Immortal Difficulty

  • Further increased stat pressure and survival difficulty

  • Only available in Focused Mode

2. Partial Nascent Soul Stage Content Now Available

The Realm cap has been extended to the Nascent Soul Stage.

Players can now:

  • Cultivate Nascent Soul Techniques

  • Improve the quality of Nascent Soul Artifacts, Spirit Beasts, and Puppet Cards

3. Continued Balance & Guidance Optimization Based on Feedback

We will continue improving game balance, progression pacing, and beginner guidance based on player feedback and gameplay experience.

Content Planned for May

1. More Random Events, Secret Realms, and NPC Side Stories

In addition to existing encounter locations, more random events will be added during Sword Flight Travel.

We are also introducing new types of Secret Realm gameplay, including:

  • Ghost Market — Exchange cards by consuming lifespan

  • Dao Inquiry Platform — Duel against extremely powerful Nascent Soul cultivators

More NPCs and side quests will also be added continuously.

2. Expanded Nascent Soul Gameplay

Players will gain abilities that allow them to convert locations and Secret Realms on the world map into cards, which can then be used to craft:

  • Artifacts

  • Skills

  • Incantations

  • Other cultivation resources

3. Further Improvements to Golden Core & Nascent Soul Progression

We will continue enriching both the Golden Core Stage and Nascent Soul Stage, including:

  • New Secret Realms

  • NPC side quests

  • More cultivation techniques

  • More skills

  • More Talents

  • Additional progression content

4. Further Adjustments to Custom Mode & Difficulty Systems

We will continue refining and expanding both Custom Mode and the Difficulty System to provide a better gameplay experience.

Source

Steam News / 28 April 2026

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