In this update5
Full notes
Full Card Cultivation update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings, fellow cultivators!
What changed
- Gameplay
- Compatibility
- Performance
- Fixes
Card Cultivation changes
We’d like to share our latest development progress with you:
I. Current Development Progress
Difficulty System Fully implemented and now available in both Story Mode and Free Mode.
Nascent Soul System (Ongoing Updates)
By the end of April: Partial features completed, including:
Learning Nascent Soul Techniques
Crafting Nascent Soul Artifacts / Spirit Beasts
Within May: Remaining Nascent Soul content will be completed and released in phases
Free Mode
Core framework has been completed
Currently focusing on expanding Affix mechanics and fixing bugs
Testing Notice
This update will first be released on the Beta branch.
Once stability is confirmed, it will be pushed to the main branch. The exact release timing will be shared with you soon.
II. Recent Updates Overview
Game Adjustments
Reduced the time required to cultivate Spirit Herbs using Chaos Spiritual Qi
Adjusted the card “Substitute” to the Puppet type; it can now be stored in the Spirit Sigil Ring
Improved the Artifact / Spirit Beast Codex, now showing the earliest obtainable Realm more accurately
Adjusted the position of the Elder of Xuanjian Pavilion in Jinling City, making them easier to locate (Only applies to saves that have not yet entered the city)
Bug Fixes
Fixed an issue where defeating a Demon King using only the Bound Artifact would not yield drops
Fixed incorrect Realm assignment for pills crafted using the Golden Cicada
Fixed an incorrect description for “Ten-Thousandfold Pill Essence” during cultivation
Fixed a rare issue where crafting a Golden Core Demon King Inner Core could incorrectly grant a Foundation Establishment Spirit Beast Soul
Fixed various text errors
Source
Changelog.gg summarizes and formats this update. How we read updates.
