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Steam News12 March 20263mo ago

New Beta Patch! - EV + Momentum fixes, and more!

Hi everyone! It's day 4 of patches since Card Corner released, and we're continuing the trend with yet another one!

Full notes

Full Card Corner update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes2 additions5 changes0 removals
  • Compatibility
  • Fixes
  • Gameplay
  • Store
changedThis patch is a bit more intrusive, so we've actually put it into the beta branch , instead of on the game itself. Once we've confirmed that everything works as intended, the patch will make its way to everyone else. I suspect that will be either today or tomorrow!
addedNOTE: the beta build is now available for everyone!
changedTo access the beta branch, do the following:
addedAnd that should be it! After that you should be able to access the new beta build . Anyways, below are the patch notes!
fixedFixed a bug that caused some loot to have incorrect EV previews (e.g. elemental and momentum loot)
fixedFixed a bug that made it such that the luck system didn't properly consider momentum for more than 1 sample
maximum amount of loot on the floor812maximum amount of loot on the floor increased, buff

Card Corner changes

changedThis patch is a bit more intrusive, so we've actually put it into the beta branch , instead of on the game itself. Once we've confirmed that everything works as intended, the patch will make its way to everyone else. I suspect that will be either today or tomorrow!
addedNOTE: the beta build is now available for everyone!
changedTo access the beta branch, do the following:
addedAnd that should be it! After that you should be able to access the new beta build . Anyways, below are the patch notes!
fixedFixed a bug that caused some loot to have incorrect EV previews (e.g. elemental and momentum loot)

Hi everyone!

It's day 4 of patches since Card Corner released, and we're continuing the trend with yet another one!

This patch is a bit more intrusive, so we've actually put it into the beta branch, instead of on the game itself. Once we've confirmed that everything works as intended, the patch will make its way to everyone else. I suspect that will be either today or tomorrow!

NOTE: the beta build is now available for everyone!

To access the beta branch, do the following:

  1. Right click on Card Corner in your Steam Library

  2. Click Properties and then Betas

  3. Click testing

And that should be it! After that you should be able to access the new beta build. Anyways, below are the patch notes!

  • Fixed a bug that caused some loot to have incorrect EV previews (e.g. elemental and momentum loot)

  • Fixed a bug that made it such that the luck system didn't properly consider momentum for more than 1 sample

  • Fixed a bug with the scientific notation display

  • Fixed a bug that made it such that high blinds have too much text in the requirements bar, causing an overflow in the display

  • Increased the maximum amount of loot on the floor from 8 to 12

  • Fixed a bug that caused the Purple Staff to be craftable with incorrect loot

  • Fixed bug that made it such that crafting recipes in the compendium incorrectly determined whether you had discovered its precursors or not

If you have any more feedback, make sure to join our Discord or post in the Steam discussions!

(P.S. The Card Corner X Desktop Defender bundle is still live, get the discount on either or both while the sale is at this rate!)

[dynamiclink href="https://store.steampowered.com/bundle/67188/Desktop_Defender__Card_Corner/"] Also, if you're enjoying the game, I would REALLY appreciate it if you reviewed it. It's the best thing you can do to support the game if you're enjoying it!

Thanks again!

  • Conrad, Lead Developer

Source

Steam News / 12 March 2026

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