Full notes
Full Carcassonne - Tiles & Tactics update
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What changed
- Gameplay
- Fixes
- Server
- Performance
Carcassonne - Tiles & Tactics changes
Dear community,
we have worked on improving Carcassonne with bug fixing and several quality of life improvements, like the pretty useful "Meeple Outline"!
Here is the patchnote for this update:
Bug fixes:
Fixed a bug when opening the achievements screen the first time
Fixed a bug when exiting the current online game when another game is forfeited due to time-out.
A corrupted save file no longer blocks the loading process but reset to default values
Dragon phase do not play the correct number of turns if a player is swapped by a bot during online games (timed-out or replaced by auto-play) is fixed
Improvements:
Adding the option "Meeple Outline"
In-Game animations speed is adjustable (4 levels)
Removal of option "Meeple bounce" toggle (always active)
Option screen has been reworked with pictograms
An indicator is displayed with different levels when the connection to the network becomes unstable
Greatly improved online connection stability
Game no longer reload after a short connection loss or when resuming from background
Online game chat history is available when resuming an online game
Optimized performance of the chat screen (lobby and in-game) for low-end devices
AI performance optimization when playing with the "Inns & Cathedrals" expansion
Significant AI performance optimization during the dragon tiles placement when playing with the "Princess & Dragon" expansion
Thank you very much for all your feedback and have fun playing Carcassonne!
Source
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