Update log
Full Caravanners update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
- Balance
- Maps
Frequent updates are continuing rapidly, and new amazing updates are on the way. The contents of today’s update are listed below:
Vehicle Steering Sensitivity I’ve added a new feature especially for players who had concerns about vehicle steering sensitivity. Some players prefer more responsive handling, while others want heavier, slower turns. If I make the steering more responsive, many players complain that it’s too sensitive; if I make it heavier, others find it too sluggish. To solve this, I’ve added a feature that allows players to adjust the steering sensitivity themselves. Now, by pressing the Tab key, you can adjust your vehicle’s steering sensitivity to your liking.
UPDATES:
- Added Steering Sensitivity adjustment to Service Menu
- Vehicles now have steering sensitivity adjustment feature
- Fixed Pickup Truck interior camera location
- Fixed the bug where the vehicle would move on its own after exiting
- Increased Barrel Selling Price (profit per barrel)
- Increased Water Selling Profit
- Lowered Drift Caravan price and fixed related bugs
- Fixed the bug where saving the game inside a vehicle caused it to disappear
- Extended Hunger, Thirst, and Pee duration
- Extended Daytime duration
- Fixed Drift Caravan mounting issue (player couldn’t get in)
- Added Gradual Fuel Refilling feature
- Reduced Police Radar fine by 70%
- First Van Vehicle Repo: $1500
- First Van Vehicle Price: $8500
- Rocks are now easier to break
- The overlapping menu bug has been fixed.
- Waypoint bug fixed.
- Load player location Fixed
- The disappearing objects fixed.
- Fake Meteorites removed
- Meteorites Icreased
- Customization Menu Selections fixed
Coming in the next updates: -GPS live player location display feature -Keybinding ability to change key assignments -Individual money and reputation system -New map -New caravan -And much more to come...
Source
