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Steam News6 December 20196y ago

#4 Car Wash Simulator DevLog

Hello! We’re back with another report from the progress on Car Wash Simulator! This time we’ve worked on the game menu. Is it better to add a static or rendered graphic?

Full notes

Full Car Wash Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello!

What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
  • Performance
addedWe’re back with another report from the progress on Car Wash Simulator! This time we’ve worked on the game menu. Is it better to add a static or rendered graphic? It was quite a dilemma for us, but finally, we’ve chosen the second solution. Today we’ll show you some screens from our work on background graphics for Car Wash Simulator main menu.
changedFinal models used in rendering
addedGraphic with the added shadow layer
changedFinal render with beauty layer

Car Wash Simulator changes

addedWe’re back with another report from the progress on Car Wash Simulator! This time we’ve worked on the game menu. Is it better to add a static or rendered graphic? It was quite a dilemma for us, but finally, we’ve chosen the second solution. Today we’ll show you some screens from our work on background graphics for Car Wash Simulator main menu.
changedFinal models used in rendering
addedGraphic with the added shadow layer
changedFinal render with beauty layer

We’re back with another report from the progress on Car Wash Simulator! This time we’ve worked on the game menu. Is it better to add a static or rendered graphic? It was quite a dilemma for us, but finally, we’ve chosen the second solution. Today we’ll show you some screens from our work on background graphics for Car Wash Simulator main menu.

Elements of the illustration in the 3D graphics program

Final models used in rendering

Graphic with the added shadow layer

Final render with beauty layer

And here’s a final graphic after a treatment in Photoshop with composition effects, stylistics, and the color mastering

We hope you like it :)

That’s all for this week’s devlog. Have a great weekend, and keep an eye on the next updates!

Source

Steam News / 6 December 2019

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