Full notes
Full Car Dealer Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Fixes
- Store
Hello Car Dealers!
As previously announced, we've added a brand-new Fame Points system for selling tuned vehicles. Fame rewards are now calculated based on mechanical upgrades, visual tuning parts, and vehicle wraps applied to the car.
Other Changes
Barrels at race starting lines have been replaced with destructible objects.
AI opponents participating in races will now correctly use tuned vehicles.
Fixed an issue where the race window could close incorrectly when opponents despawned at 5:00 AM near the motel.
Fixed rear lights on the Ignis model.
We're not done yet. Another update is coming tomorrow morning, this time focused on improving opponent AI behavior.
We've created a new thread where you can share your feedback, thoughts, and ideas for future updates with us: https://steamcommunity.com/app/2404880/discussions/0/569288155749020800/
https://store.steampowered.com/app/4046960/Car_Dealer_Simulator__Up_2_You_DLC/
Source
Changelog.gg summarizes and formats this update. How we read updates.
