Full notes
Full Captain Sabertooth and the Magic Diamond update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Events
- Balance
Captain Sabertooth and the Magic Diamond changes
Yesterday the second update for Captain Sabertooth and the Magic Diamond went live!
This patch contains the following bug fixes:
Various fixes for localized text
In some rare instances the save failed. A safeguard for preventing this is now added.
Minor level change to allow for backtracking in one Turtle Island area
Game defaulted to Danish if computer had Norwegian language set. This is now fixed.
Menu highlight issues fixed
Polish and fixes on Spider enemy
We now show an image instead of black screen if video is not supported (Windows N).
Minor level updates on Mega Kahn Island
In some instances when entering Dark Area, the Parrot didn't explain to the player what happened. This is now fixed
When spamming the Jump button the sound now is played at once, and not at a certain location in the animation.
If savefile is corrupt, the game will not try to load the save file, causing the game to stop working.
Achievement issues fixed
Plus:
General: Player attacked by invisible enemy after finishing the game
Interface: Map does not update after being explored
Fiery Caverns Challenge
Skeleton health bar show that it's dead, but it's not
Again, many of these bugs were found due to the support of the community and we at Ravn Studio, Zordix Publishing and Rock Pocket Games are grateful for this support. We are working on further patch updates focusing on a few more reported bugs.
If you have any issues to report feel free to contact our support directly by sending an email to support@zordixpublishing.com
Source
Changelog.gg summarizes and formats this update. How we read updates.
