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Steam News18 April 20179y ago

Update #13

Hey Peeps, Mostly I've been fixing little bugs and making little tweaks to things. But I've also tried to make changes to help people who find the game to challenging.

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Repeated intro

Hey Peeps, Mostly I've been fixing little bugs and making little tweaks to things. But I've also tried to make changes to help people who find the game to challenging. - There are now two levels of difficulty Normal/Hardcore. The previous difficulty is Hardcore, and now there is a 'Normal' difficulty. This has a bunch of tweaks to take the challenge out of the game such as an increase in health for your gunship and you don't take impact damage from the environment. - I've also implemented a 'flight assist' which can be turned on/off in the Main Menu > Options. It gives a little bit of help to the ships rotation by making it turn quickly to 'up' and slowly away from it.

What changed

0 fixes0 additions1 change0 removals
  • Balance
changedHey Peeps, Mostly I've been fixing little bugs and making little tweaks to things. But I've also tried to make changes to help people who find the game to challenging. - There are now two levels of difficulty Normal/Hardcore. The previous difficulty is Hardcore, and now there is a 'Normal' difficulty. This has a bunch of tweaks to take the challenge out of the game such as an increase in health for your gunship and you don't take impact damage from the environment. - I've also implemented a 'flight assist' which can be turned on/off in the Main Menu > Options. It gives a little bit of help to the ships rotation by making it turn quickly to 'up' and slowly away from it.

Source

Steam News / 18 April 2017

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