HomeGamesUpdatesPricingMethodology
Steam News9 June 201610y ago

Patch #1 is up! Impossible Mode added!

Our first patch is available now and contains a bunch of fixes plus some new stuff for you to check out. If you thought Hard more was for babies wait until you get a load of Impossible, the newly added difficulty level!

Full notes

Full Captain Forever Remix update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedOur first patch is available now and contains a bunch of fixes plus some new stuff for you to check out. If you thought Hard more was for babies wait until you get a load of Impossible, the newly added difficulty level! On the other end of the spectrum we've made Easy and Medium a little easier to handle (particularly Easy, where enemies now have a random chance to drop loot crates filled with Ship Bits). There's a ton more. Full release notes below. --------------------------------------------------------------------------------- - On "Easy" difficulty, enemies may drop chests containing Ship Bits - New "Impossible" difficulty, for those who want an even bigger challenge. Added an achievement for beating it too! - Made it easier to unlock some of the early starter kits - A variety of tweaks to King Kevin's traps - Fixed issues with turrets' stun behavior, including a bug where the sound effect would persist - Reduced range of MiniBoom Rockets - Fixed a tuning error with RipSaw in which it was absurdly powerful at later levels - Reduced volume of some overly loud sound effects (mine beeping, Ship Bit healing) - Moved position of "Jump Now" button so that it doesn't get in your way so much

Our first patch is available now and contains a bunch of fixes plus some new stuff for you to check out. If you thought Hard more was for babies wait until you get a load of Impossible, the newly added difficulty level! On the other end of the spectrum we've made Easy and Medium a little easier to handle (particularly Easy, where enemies now have a random chance to drop loot crates filled with Ship Bits). There's a ton more. Full release notes below. --------------------------------------------------------------------------------- - On "Easy" difficulty, enemies may drop chests containing Ship Bits - New "Impossible" difficulty, for those who want an even bigger challenge. Added an achievement for beating it too! - Made it easier to unlock some of the early starter kits - A variety of tweaks to King Kevin's traps - Fixed issues with turrets' stun behavior, including a bug where the sound effect would persist - Reduced range of MiniBoom Rockets - Fixed a tuning error with RipSaw in which it was absurdly powerful at later levels - Reduced volume of some overly loud sound effects (mine beeping, Ship Bit healing) - Moved position of "Jump Now" button so that it doesn't get in your way so much

Source

Steam News / 9 June 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.