Full notes
Full Captain Contraption’s Safari Park update
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What changed
- UI and audio
Captain Contraption’s Safari Park changes
Quick update on where things are at with Captain Contraption’s Safari Park.
We’ve been working towards the next playtest build and… it’s turned into a much bigger change than we expected.
A lot of that comes directly from the feedback from the first test. Thank you again to everyone who played and sent thoughts it genuinely shaped what we’ve been doing.
The biggest change recently is how visitors move around the park.
We’ve replaced the waypoint system with a proper path building mode, where you build loops for visitors to follow. It’s a much more natural way to lay things out and it actually makes the game feel quite different. You’re not just placing points anymore, you’re designing routes. Here is a sneak video preview!
Don't worry... visitors can still get eaten.
On top of that I’ve been putting a lot of time into the tutorial and general UI.
A pretty clear theme from feedback was that the systems are interesting, but not always easy to read. So we’re focusing on making things easier to understand - more visibility into what’s going on, clearer feedback, and a tutorial that explains how things actually work rather than just what buttons to press.
Still plenty to do, but it’s feeling like a big step forward.
We don’t have an exact date for the next playtest yet, but it’s getting closer, remember you can sign up here https://www.pillbug.zone/
If you haven’t wishlisted the game yet, it really helps us a lot. And if you have - thank you. If you know someone who might enjoy building a park that immediately falls apart, feel free to send it their way.
Source
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