HomeGamesUpdatesPricingMethodology
Steam News27 November 20205y ago

Thanksgiving Update For CC:DfD

- Harder aliens now do more damage. - Turrets are now stationary and have no collision. - Turrets can now be put back into your inventory to be placed back down through the hardware shop.

Full notes

Full Captain Clive: Danger From Dione update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedHarder aliens now do more damage. - Turrets are now stationary and have no collision. - Turrets can now be put back into your inventory to be placed back down through the hardware shop. - Greatly increased the effectiveness of Alien Deterrent. - Fixed a bug where you could get launched out of the map and not be able to get back in. - Fixed the ironsights on some weapons. - Fixed some UI issues and cohesion.

Captain Clive: Danger From Dione changes

fixedHarder aliens now do more damage. - Turrets are now stationary and have no collision. - Turrets can now be put back into your inventory to be placed back down through the hardware shop. - Greatly increased the effectiveness of Alien Deterrent. - Fixed a bug where you could get launched out of the map and not be able to get back in. - Fixed the ironsights on some weapons. - Fixed some UI issues and cohesion.

- Harder aliens now do more damage. - Turrets are now stationary and have no collision. - Turrets can now be put back into your inventory to be placed back down through the hardware shop. - Greatly increased the effectiveness of Alien Deterrent. - Fixed a bug where you could get launched out of the map and not be able to get back in. - Fixed the ironsights on some weapons. - Fixed some UI issues and cohesion.

Source

Steam News / 27 November 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.