Full notes
Full Captain Clive: Danger From Dione update
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What changed
- Gameplay
Captain Clive: Danger From Dione changes
Today is a day I have been anticipating for a long time. It's quite shocking that we're already here.
I am so happy to announce that Captain Clive is now available to the public, finally.
After working on this game for a year, it's turned out to be so much more than I had hoped for. CC:DfD started out as a small project to recreate the ideas of some games that I played when I was a kid but with twists that I had wanted to see in those games. As I worked on the game it became so much more than that. Captain Clive went from being a small project with 2D sprites and an idea of how to combine 2D with realistic 3D lighting to becoming an amazing 10-hour+ game. This game has come so far and I am so thankful to everyone who helped me get this project to where it is.
I would like to thank a few people personally who gave insight and great amounts of testing. (In no particular order)
Taze Mukherjee Dhruv Mukherjee Will Kerr Ethan Helwig Collin Bennett Jacob Bretinger Blake Collins Logan Teder Kalib Russo Thorn.
and to the people that personally helped work on this project with me Adam Cutright for the amazing soundtrack Cliff Beilke for the awesome trailer
Source
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