Full notes
Full Canyon Capers update
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What changed
- UI and audio
- Gameplay
- Maps
- Fixes
Canyon Capers changes
We have just released a major update for Canyon Capers. Version 1.0.1 includes loads of new features, 4 new languages, and several fixes. New Features:
New jump mechanic.
Short TAP to little jump,
HOLD for a full length jump
More energy is applied during jump to get a little more forward momentum in the early stages of a jump
All new options menu.
All new Helix Rocket Jump pads.
Bonus screen now shows % amounts, for what can be earned in the levels
Bonus screen now tracks how many secret mollusks can be found / have been found
Full mouse support added to the front end, and all interim screens
Windowed mode, achievable either from Options screen, or by pressing ALT+Enter
Friends ranking now on High Score Table.
General pace improved a little
Controller connected listed in the options menu
Game Modes and DLC now accessible from options menu
Each game pack/DLC has its own backdrop on the front end
Options state recovery between sessions
Russian language support
Swedish language support
Finnish language support
Korean language support
Issues with french language now resolved
Pixel Smoothing option now added to options menu.
Bugs and General Tuning:
Amount of stars needed to progress the worlds lowered
Steam enabled builds now do not cycle if keys or joypad is pressed until no more movement presses are detected
Spring behaviour now more predictable
STEAM leaderboard 'where am i ranking' issue now resolved
Additional font support for other languages on high score table
Language switch now happens at the right time
Front end tool tips.
Ticket to Ride achievement now registering ride time correctly.
Source
Changelog.gg summarizes and formats this update. How we read updates.
