Full notes
Full Canvas of Kings update
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What changed
- Performance
- Gameplay
- Compatibility
- UI and audio
- Workshop
Canvas of Kings changes
Save file size reduced by up to around 50%
Save speed increased
- SettingsNew button "Large Map": Enlarge map to 5 times its original size (beta). Warning: RAM load and loading & saving time of the map increases with each object!
- SettingsExport screen resolution increased to 9600x5400. Adjustable in Settings
Settings: Display of performance values such as VRAM used
- PerformanceVRAM load reduced. Improves render performance slightly overall
- PerformanceGeneration of plots e.g. forest increased up to about 30%
Performance / UI: Larger area for forest plot: "Populate" button visible in UI when regular maximum plot size is exceeded. Forests up to 3 times the size are now possible. However, filling must be triggered manually (currently only possible for forest)
Performance / UI: "Collision Check" can now be switched off for paths and plots via button in UI. If deactivated, a forest, for example, is populated about 50% faster, but it is no longer checked whether, for example, a road goes through the forest
UI: Icons and preview of objects revised. Preview in tooltip enlarged
UI: "No Border" button for e.g. field and cottages
UI: "Hide UI" button now top right in UI
- Steam WorkshopWhen downloading maps from other users, the deco images are not downloaded because they are not available anyway
Bugfixing and more
Source
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