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Steam News21 May 20242y ago

Optimizations and more

Save file size reduced by up to around 50% Save speed increased Settings: New button "Large Map": Enlarge map to 5 times its original size (beta).

Full notes

Full Canvas of Kings update

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What changed

0 fixes2 additions11 changes0 removals
  • Performance
  • Gameplay
  • Compatibility
  • UI and audio
  • Workshop
changedSave file size reduced by up to around 50%
changedSave speed increased
addedSettings: New button "Large Map": Enlarge map to 5 times its original size (beta). Warning: RAM load and loading & saving time of the map increases with each object!
changedSettings: Export screen resolution increased to 9600x5400. Adjustable in Settings
changedSettings: Display of performance values such as VRAM used
changedPerformance: VRAM load reduced. Improves render performance slightly overall

Canvas of Kings changes

changedSave file size reduced by up to around 50%
changedSave speed increased
addedSettings: New button "Large Map": Enlarge map to 5 times its original size (beta). Warning: RAM load and loading & saving time of the map increases with each object!
changedSettings: Export screen resolution increased to 9600x5400. Adjustable in Settings
changedSettings: Display of performance values such as VRAM used
  • Save file size reduced by up to around 50%

  • Save speed increased

  • SettingsNew button "Large Map": Enlarge map to 5 times its original size (beta). Warning: RAM load and loading & saving time of the map increases with each object!
  • SettingsExport screen resolution increased to 9600x5400. Adjustable in Settings
  • Settings: Display of performance values such as VRAM used

  • PerformanceVRAM load reduced. Improves render performance slightly overall
  • PerformanceGeneration of plots e.g. forest increased up to about 30%
  • Performance / UI: Larger area for forest plot: "Populate" button visible in UI when regular maximum plot size is exceeded. Forests up to 3 times the size are now possible. However, filling must be triggered manually (currently only possible for forest)

  • Performance / UI: "Collision Check" can now be switched off for paths and plots via button in UI. If deactivated, a forest, for example, is populated about 50% faster, but it is no longer checked whether, for example, a road goes through the forest

  • UI: Icons and preview of objects revised. Preview in tooltip enlarged

  • UI: "No Border" button for e.g. field and cottages

  • UI: "Hide UI" button now top right in UI

  • Steam WorkshopWhen downloading maps from other users, the deco images are not downloaded because they are not available anyway
  • Bugfixing and more

Source

Steam News / 21 May 2024

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