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Steam News16 February 20251y ago

Public Demo Hot Fix #2

Major Performance Improvements: Blobs now take up less memory and no longer tank framerate when spawning (can still happen occasionally).

In this update2

Full notes

Full Canvas update

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What changed

0 fixes1 addition4 changes4 removals
  • Performance
  • Maps
  • UI and audio
  • Gameplay
removedMajor Performance Improvements:Blobs now take up less memory and no longer tank framerate when spawning (can still happen occasionally).
changedMajor Performance Improvements:Some feature checks that were done per frame are now done via events such as if each element in a cluster was painted yet or not.
removedMajor Performance Improvements:Realistic physics drag is now done over multiple frames, are time sliced (no longer all happen on the same frames), and is no longer always active.
changedMajor Performance Improvements:Made several non-static environmental elements static to help with performance.
changedMajor Performance Improvements:Rebaked occlusion culling to have an updated rendering culling throughout the map.
changedMinor Fix:The input icon for abilities was also showing as Left Mouse Button rather than Right Mouse Button.

Canvas changes

removedBlobs now take up less memory and no longer tank framerate when spawning (can still happen occasionally).
changedSome feature checks that were done per frame are now done via events such as if each element in a cluster was painted yet or not.
removedRealistic physics drag is now done over multiple frames, are time sliced (no longer all happen on the same frames), and is no longer always active.
changedMade several non-static environmental elements static to help with performance.
changedRebaked occlusion culling to have an updated rendering culling throughout the map.

Major Performance Improvements:

  • Blobs now take up less memory and no longer tank framerate when spawning (can still happen occasionally).

  • Some feature checks that were done per frame are now done via events such as if each element in a cluster was painted yet or not.

  • Realistic physics drag is now done over multiple frames, are time sliced (no longer all happen on the same frames), and is no longer always active.

  • Made several non-static environmental elements static to help with performance.

  • Rebaked occlusion culling to have an updated rendering culling throughout the map.

Minor Fix:

  • The input icon for abilities was also showing as Left Mouse Button rather than Right Mouse Button.

  • Added captions to the intro video, this is primarily in preparation for localization, but also just for convenience!

  • Removed several falling physics objects that clipped through the world.

  • Removed several small physics objects that didn't meaningfully contribute to gameplay (besides hurting frame rates).

Source

Steam News / 16 February 2025

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