Full notes
Full Cannon Brawl update
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What changed
- Balance
- UI and audio
Cannon Brawl changes
First, welcome to all the new players who have been trying the demo! Based on recent feedback I did some tuning on the comeback bombardment. The goal of the bombardment is to give you a chance if you made a mistake in the first minute or so of a match, but not be so powerful as to feel cheap later on. These changes hope to better achieve that.
Tuning:
Bombardment gets weaker later in the game
Bombardment takes longer after each time it is used to charge up
Changed bombardment UI to hopefully better indicate that you can aim it
Bombardment targeting tries to avoid friendly fire situations, also starts higher up
Let us know what you think!
Source
Changelog.gg summarizes and formats this update. How we read updates.
