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Steam News12 August 201411y ago

New Build - Beta (0.9.93) - Lobby Art Pass

Assuming no new lobby related issues crop up with this build, I’ll be defaulting people to joining the lobby on game start up one week from now in a silent update.

Full notes

Full Cannon Brawl update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes1 addition2 changes0 removals
  • Performance
  • UI and audio
  • Balance
  • Maps
  • Fixes
  • Gameplay
fixedAssuming no new lobby related issues crop up with this build, I’ll be defaulting people to joining the lobby on game start up one week from now in a silent update. Thanks also for reporting all your crash, it helps me get them fixed!
changedFeatures/ImprovementsUI art pass on the lobby!
changedTuning:Reduced fall damage slightly
addedTuning:Added new land on Lava Desert map to allow better defense of your HQ
fixedFixes:Attempt fix for the ‘right click’ join game crash on friend invite lobbies
fixedFixes:Fixed bug where a building with over 100hp would not be killed from water damage

Cannon Brawl changes

fixedAssuming no new lobby related issues crop up with this build, I’ll be defaulting people to joining the lobby on game start up one week from now in a silent update. Thanks also for reporting all your crash, it helps me get them fixed!
changedUI art pass on the lobby!
changedReduced fall damage slightly
addedAdded new land on Lava Desert map to allow better defense of your HQ
fixedAttempt fix for the ‘right click’ join game crash on friend invite lobbies

Assuming no new lobby related issues crop up with this build, I’ll be defaulting people to joining the lobby on game start up one week from now in a silent update. Thanks also for reporting all your crash, it helps me get them fixed!

Features/Improvements

  • UI art pass on the lobby!

Tuning:

  • Reduced fall damage slightly

  • Added new land on Lava Desert map to allow better defense of your HQ

Fixes:

  • Attempt fix for the ‘right click’ join game crash on friend invite lobbies

  • Fixed bug where a building with over 100hp would not be killed from water damage

  • Fixed lobby visibility issues with friend invites and leaderboards

  • Fix for various rare crashes around matchmaking running in the background

  • Fixed sound bug when taking over an enemy building with a bank with no other targets in range

  • Fix issue where matchmaking in background would occasionally match a campaign level

  • Attempt fix for rare issue where bank takeovers could get out of sync

Source

Steam News / 12 August 2014

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