Full notes
Full Cannon Brawl update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- UI and audio
- Balance
- Maps
- Fixes
- Gameplay
Cannon Brawl changes
Assuming no new lobby related issues crop up with this build, I’ll be defaulting people to joining the lobby on game start up one week from now in a silent update. Thanks also for reporting all your crash, it helps me get them fixed!
Features/Improvements
UI art pass on the lobby!
Tuning:
Reduced fall damage slightly
Added new land on Lava Desert map to allow better defense of your HQ
Fixes:
Attempt fix for the ‘right click’ join game crash on friend invite lobbies
Fixed bug where a building with over 100hp would not be killed from water damage
Fixed lobby visibility issues with friend invites and leaderboards
Fix for various rare crashes around matchmaking running in the background
Fixed sound bug when taking over an enemy building with a bank with no other targets in range
Fix issue where matchmaking in background would occasionally match a campaign level
Attempt fix for rare issue where bank takeovers could get out of sync
Source
Changelog.gg summarizes and formats this update. How we read updates.
