Full notes
Full Candy Brain update
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What changed
- Gameplay
- UI and audio
- Workshop
- Fixes
Candy Brain changes
It's been a little more than a week since the demo was released, and your feedback has allowed us to make changes that we hope will improve the player experience! Here are the changes made to this new version:
Modification of the zombie wave system, giving us more control over the pace of their spawning.
Balancing of the different levels.
Improved movement of the cannons and the visual effect of shooting.
Modification of the scoring system for candies production.
Addition of a panel in the truck indicating the number of mushrooms left to destroy.
Addition of a visible button at the end of a level to go to the next level.
Updated the Workshop with the addition of an exit door to leave the scene and a few minor changes to the display of improvements.
New icon indicating that new features are available in the Workshop.
Minor changes to Annie's dialogue to make her sound more informal.
Improved the interface for selecting levels.
Minor bugs fixed.
In addition to all these changes, we are still working on the full version of Candy Brain, which should be available at the end of the year or early next year!
Have a great December, everyone, and see you soon for more news!
Source
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