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Steam News10 December 20256mo ago

DEVLOG #1 : Demo Upgrade

It's been a little more than a week since the demo was released, and your feedback has allowed us to make changes that we hope will improve the player experience!

Full notes

Full Candy Brain update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions6 changes0 removals
  • Gameplay
  • UI and audio
  • Workshop
  • Fixes
addedIt's been a little more than a week since the demo was released, and your feedback has allowed us to make changes that we hope will improve the player experience! Here are the changes made to this new version:
changedModification of the zombie wave system , giving us more control over the pace of their spawning.
changedImproved movement of the cannons and the visual effect of shooting.
changedAddition of a visible button at the end of a level to go to the next level .
changedUpdated the Workshop with the addition of an exit door to leave the scene and a few minor changes to the display of improvements.
addedNew icon indicating that new features are available in the Workshop.

Candy Brain changes

addedIt's been a little more than a week since the demo was released, and your feedback has allowed us to make changes that we hope will improve the player experience! Here are the changes made to this new version:
changedModification of the zombie wave system , giving us more control over the pace of their spawning.
changedImproved movement of the cannons and the visual effect of shooting.
changedAddition of a visible button at the end of a level to go to the next level .
changedUpdated the Workshop with the addition of an exit door to leave the scene and a few minor changes to the display of improvements.

It's been a little more than a week since the demo was released, and your feedback has allowed us to make changes that we hope will improve the player experience! Here are the changes made to this new version:

  • Modification of the zombie wave system, giving us more control over the pace of their spawning.

  • Balancing of the different levels.

  • Improved movement of the cannons and the visual effect of shooting.

  • Modification of the scoring system for candies production.

  • Addition of a panel in the truck indicating the number of mushrooms left to destroy.

  • Addition of a visible button at the end of a level to go to the next level.

  • Updated the Workshop with the addition of an exit door to leave the scene and a few minor changes to the display of improvements.

  • New icon indicating that new features are available in the Workshop.

  • Minor changes to Annie's dialogue to make her sound more informal.

  • Improved the interface for selecting levels.

  • Minor bugs fixed.

In addition to all these changes, we are still working on the full version of Candy Brain, which should be available at the end of the year or early next year!

Have a great December, everyone, and see you soon for more news!

Source

Steam News / 10 December 2025

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